Category Archives: Processing

Textile Modeling and Implementation

Design Concepts Staked Design Methods/Non-traditional Materials – Armatures created by staking together non-traditional sculpture materials. Example materials include green sticks or lumber. Could also include cable/rope. Rigid vs. Flexible. How does the skin interact with the armature? Import physical designs into … Continue reading

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Regular Polyhedra Visualization

I’ve created a small Processing tool for visualizing the regular polyhedra.  It is currently in a partially completed state that does not yet contain a proper Dodecahedron but I decided to release it anyway.  Hopefully I will have that completed … Continue reading

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