DIY Oculus VR Mockup

Today at work we got real excited about the Oculus VR Kickstarter. We argued about whether the resolution was sufficient or if it would look like taping a pair of gameboys to your face. Ending the argument required a “Virtual” Oculus VR paper mock up.

The specs given for the E3 demo screen was 1280×800 display split over both eyes (640×800 per eye) and 110 degree diagonal field of view per eye. Assuming that the x and y dot pitch for the display are equal I surmise that a 7″ diagonal 640×800 pixel image 4 inches from my eye ought to recreate the oculus visual experience.

Print out your own simulator and check it for yourself!

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